Convert intro into a scroll-driven 3D cinematic

Restructure the page so the first 4 viewports of scroll drive a
Three.js scene composited on top of the Antananarivo parachute video.

What's there:

- Three.js (ESM, r158 via importmap) renders a low-poly cargo airliner
  built from primitives: cylinder fuselage, cone nose, sphere cockpit
  (dark glass + emissive), box wings/tail/fin, cylinder engines with
  torus intakes, gold trim band, navy fin with gold logo box. No
  external model file.
- Hemisphere + directional + ambient lights tuned for golden-hour fill.
- 14 cloud spheres scattered around the plane, slowly rotating.
- GSAP + ScrollTrigger drive a single progress value scrubbed against
  scroll position. Inside the rAF loop, the camera arcs from rear-left
  (-0.6 rad) to front-right (+1.1 rad), radius dipping mid-flight, and
  the plane rolls slightly with scroll.
- Three act labels (Paris CDG / Vol cargo / Antananarivo) cross-fade at
  20%/40%-60%/72% scroll positions via a chained gsap timeline.
- Gold CTA button stays opacity:0 + pointer-events:none until the last
  ~10% of scroll, then fades and scales in. Hover transform rebuilt
  without the old mouse-parallax tilt (fights the scroll animation).
- Scroll hint pill (chevron + "Faites défiler") at the bottom of the
  first viewport, fades out on first scroll event.
- prefers-reduced-motion shortcut: scroll stage hidden, CTA visible,
  no animation. Page reverts to a static screen with the video bg.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
MVA Global Fret 2026-05-05 10:41:24 +02:00
parent 6f6cb672ac
commit 341dca7cb5
3 changed files with 370 additions and 58 deletions

View File

@ -1,7 +1,7 @@
/* ========================================================================= /* =========================================================================
PARALLAX INTRO MVA Global Fret PARALLAX INTRO MVA Global Fret
Page unique, fixe (pas de scroll). Vidéo Terre rotative + ligne rouge 3D Page scrollable (4 viewports) avec scène Three.js fixée. La timeline
Paris Antananarivo (suit la rotation du globe) + bouton centré. pilote la caméra et l'avion 3D. À 100% du scroll, le bouton CTA apparaît.
========================================================================= */ ========================================================================= */
:root { :root {
@ -19,13 +19,15 @@
html, body { html, body {
height: 100%; height: 100%;
overflow: hidden; background: var(--navy-deep);
} }
.parallax-body { html { scroll-behavior: smooth; }
body.parallax-body {
font-family: 'Inter', sans-serif; font-family: 'Inter', sans-serif;
color: var(--white); color: var(--white);
background: var(--navy-deep); overflow-x: hidden;
} }
/* ── HEADER ─────────────────────────────────────────────────────────────── */ /* ── HEADER ─────────────────────────────────────────────────────────────── */
@ -36,7 +38,7 @@ html, body {
align-items: center; align-items: center;
justify-content: space-between; justify-content: space-between;
padding: 22px 36px; padding: 22px 36px;
z-index: 50; z-index: 100;
} }
.parallax-logo { .parallax-logo {
@ -84,12 +86,16 @@ html, body {
} }
.lang-switcher button:hover:not(.active) { color: var(--white); } .lang-switcher button:hover:not(.active) { color: var(--white); }
/* ── STAGE ──────────────────────────────────────────────────────────────── */ /* SCÈNE FIXE (vidéo + voile + canvas Three.js)
.stage { .stage-fixed reste plein-écran pendant que la page se déroule derrière.
position: relative; */
.stage-fixed {
position: fixed;
inset: 0;
width: 100vw; width: 100vw;
height: 100vh; height: 100vh;
overflow: hidden; overflow: hidden;
z-index: 1;
} }
.layer { .layer {
@ -101,8 +107,6 @@ html, body {
will-change: transform; will-change: transform;
} }
/* Parallaxe vidéo : suit la souris avec easing. Sur-dimensionnée pour
masquer les bords quand elle bouge. */
.layer-video { .layer-video {
object-fit: cover; object-fit: cover;
object-position: center; object-position: center;
@ -115,17 +119,86 @@ html, body {
linear-gradient(180deg, rgba(5, 5, 24, 0.25) 0%, rgba(5, 5, 24, 0.5) 100%); linear-gradient(180deg, rgba(5, 5, 24, 0.25) 0%, rgba(5, 5, 24, 0.5) 100%);
} }
.layer-three {
display: block;
z-index: 2;
}
/* ── SCROLL STAGE — sentinelles invisibles qui donnent la hauteur ──────── */
.scroll-stage {
position: relative;
z-index: 5;
pointer-events: none;
}
.scroll-stage .act {
height: 100vh;
}
/* ── ÉTIQUETTES D'ACTE ──────────────────────────────────────────────────── */
.act-label {
position: absolute;
left: 50%;
bottom: 18%;
transform: translateX(-50%);
z-index: 30;
pointer-events: none;
text-align: center;
font-family: 'Poppins', sans-serif;
font-weight: 700;
letter-spacing: 4px;
text-transform: uppercase;
font-size: 1.05rem;
color: var(--white);
text-shadow: 0 4px 18px rgba(0, 0, 0, 0.7);
opacity: 0;
}
.act-label span {
display: inline-block;
padding: 14px 28px;
background: rgba(5, 5, 24, 0.45);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
border: 1px solid rgba(255, 255, 255, 0.18);
border-radius: 8px;
line-height: 1.35;
}
/* ── INDICATEUR SCROLL ─────────────────────────────────────────────────── */
.scroll-hint {
position: absolute;
left: 50%;
bottom: 36px;
transform: translateX(-50%);
z-index: 40;
display: inline-flex;
flex-direction: column;
align-items: center;
gap: 8px;
font-family: 'Poppins', sans-serif;
font-weight: 600;
font-size: 0.78rem;
letter-spacing: 2px;
text-transform: uppercase;
color: rgba(255, 255, 255, 0.85);
text-shadow: 0 2px 8px rgba(0, 0, 0, 0.6);
animation: scrollBob 1.8s ease-in-out infinite;
transition: opacity 0.5s ease;
}
.scroll-hint.hidden { opacity: 0; pointer-events: none; }
.scroll-hint i { font-size: 1rem; }
@keyframes scrollBob {
0%, 100% { transform: translate(-50%, 0); }
50% { transform: translate(-50%, 8px); }
}
/* ── BOUTON CTA centré ──────────────────────────────────────────────────── */ /* ── BOUTON CTA centré ──────────────────────────────────────────────────── */
.cta-btn { .cta-btn {
position: absolute; position: absolute;
top: 50%; top: 50%;
left: 50%; left: 50%;
/* Bouge légèrement en sens INVERSE des couches → effet de tilt 3D */ transform: translate(-50%, -50%);
transform: translate( z-index: 50;
calc(-50% + var(--mx) * 8px),
calc(-50% + var(--my) * 8px)
);
z-index: 10;
display: inline-flex; display: inline-flex;
align-items: center; align-items: center;
gap: 16px; gap: 16px;
@ -146,13 +219,14 @@ html, body {
inset 0 1px 0 rgba(255, 255, 255, 0.45); inset 0 1px 0 rgba(255, 255, 255, 0.45);
transition: box-shadow 0.32s cubic-bezier(0.2, 0.8, 0.2, 1), transition: box-shadow 0.32s cubic-bezier(0.2, 0.8, 0.2, 1),
transform 0.32s cubic-bezier(0.2, 0.8, 0.2, 1); transform 0.32s cubic-bezier(0.2, 0.8, 0.2, 1);
/* Caché au départ ; révélé via GSAP en fin de scroll */
opacity: 0;
pointer-events: none;
} }
.cta-btn.revealed { pointer-events: auto; }
.cta-btn:hover { .cta-btn:hover {
transform: translate( transform: translate(-50%, -50%) scale(1.04);
calc(-50% + var(--mx) * 8px),
calc(-50% + var(--my) * 8px)
) scale(1.04);
box-shadow: box-shadow:
0 28px 75px rgba(197, 165, 90, 0.7), 0 28px 75px rgba(197, 165, 90, 0.7),
0 0 0 12px rgba(197, 165, 90, 0.12), 0 0 0 12px rgba(197, 165, 90, 0.12),
@ -201,8 +275,13 @@ html, body {
padding: 16px 36px; padding: 16px 36px;
font-size: 0.98rem; font-size: 0.98rem;
} }
.act-label { font-size: 0.85rem; bottom: 22%; }
} }
@media (prefers-reduced-motion: reduce) { @media (prefers-reduced-motion: reduce) {
.cta-btn::after { animation: none; } .cta-btn::after { animation: none; }
.scroll-hint { animation: none; display: none; }
.scroll-stage { display: none; }
.cta-btn { opacity: 1; pointer-events: auto; }
html { scroll-behavior: auto; }
} }

View File

@ -11,6 +11,18 @@
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600&family=Poppins:wght@600;700;800&display=swap" rel="stylesheet"> <link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600&family=Poppins:wght@600;700;800&display=swap" rel="stylesheet">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.0/css/all.min.css"> <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.0/css/all.min.css">
<link rel="stylesheet" href="css/parallax.css"> <link rel="stylesheet" href="css/parallax.css">
<!-- Three.js (ESM via importmap) -->
<script type="importmap">
{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.158.0/build/three.module.js"
}
}
</script>
<!-- GSAP + ScrollTrigger (UMD) -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/gsap.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/ScrollTrigger.min.js"></script>
</head> </head>
<body class="parallax-body"> <body class="parallax-body">
@ -26,8 +38,8 @@
</div> </div>
</header> </header>
<main class="stage"> <!-- Couches fixes : vidéo + voile + canvas Three.js (le plan 3D vole dessus) -->
<div class="stage-fixed">
<video class="layer layer-video" id="introVideo" <video class="layer layer-video" id="introVideo"
autoplay loop muted playsinline preload="auto" autoplay loop muted playsinline preload="auto"
poster="videos/parachute-poster.jpg"> poster="videos/parachute-poster.jpg">
@ -36,12 +48,33 @@
<div class="layer layer-tint"></div> <div class="layer layer-tint"></div>
<a href="accueil.html" class="cta-btn"> <canvas id="three-canvas" class="layer layer-three"></canvas>
<!-- Étiquettes des actes — apparaissent / disparaissent selon le scroll -->
<div class="act-label" id="label-paris"><span>Paris · CDG</span></div>
<div class="act-label" id="label-cruise"><span>Vol cargo<br>10 000 km</span></div>
<div class="act-label" id="label-tana"><span>Antananarivo</span></div>
<!-- Indicateur scroll (visible jusqu'à ce qu'on scrolle) -->
<div class="scroll-hint" id="scrollHint">
<span data-i18n="intro.scrollHint">Faites défiler</span>
<i class="fa-solid fa-chevron-down"></i>
</div>
<!-- CTA — caché jusqu'à la fin du scroll -->
<a href="accueil.html" class="cta-btn" id="ctaBtn">
<span class="cta-btn-shine"></span> <span class="cta-btn-shine"></span>
<span data-i18n="intro.ctaBtn">Accéder au site</span> <span data-i18n="intro.ctaBtn">Accéder au site</span>
<i class="fa-solid fa-arrow-right"></i> <i class="fa-solid fa-arrow-right"></i>
</a> </a>
</div>
<!-- Sentinelles invisibles : leur scroll-position pilote la timeline -->
<main class="scroll-stage" aria-hidden="true">
<section class="act"></section>
<section class="act"></section>
<section class="act"></section>
<section class="act"></section>
</main> </main>
<script src="js/translations.js"></script> <script src="js/translations.js"></script>
@ -70,34 +103,12 @@
} }
})(); })();
/* Parallaxe souris : la vidéo et le bouton se décalent légèrement. /* Scroll-hint : disparaît dès qu'on commence à scroller */
--mx, --my sont des floats dans [-1, +1] mappés sur la position window.addEventListener('scroll', () => {
souris, avec easing. Sur mobile, on utilise l'orientation du device. */ document.getElementById('scrollHint')?.classList.add('hidden');
(function () { }, { once: true, passive: true });
const root = document.documentElement;
let targetX = 0, targetY = 0, currentX = 0, currentY = 0;
const ease = 0.08;
function loop() {
currentX += (targetX - currentX) * ease;
currentY += (targetY - currentY) * ease;
root.style.setProperty('--mx', currentX.toFixed(4));
root.style.setProperty('--my', currentY.toFixed(4));
requestAnimationFrame(loop);
}
loop();
window.addEventListener('mousemove', (e) => {
targetX = (e.clientX / window.innerWidth - 0.5) * 2;
targetY = (e.clientY / window.innerHeight - 0.5) * 2;
}, { passive: true });
window.addEventListener('deviceorientation', (e) => {
if (e.gamma == null || e.beta == null) return;
targetX = Math.max(-1, Math.min(1, e.gamma / 30));
targetY = Math.max(-1, Math.min(1, (e.beta - 45) / 30));
}, { passive: true });
})();
</script> </script>
<script type="module" src="js/intro-scene.js"></script>
</body> </body>
</html> </html>

222
js/intro-scene.js Normal file
View File

@ -0,0 +1,222 @@
/* =========================================================================
INTRO SCENE MVA Global Fret
Scène Three.js minimaliste : un avion-cargo low-poly construit à partir
de primitives (cylindre + boîtes + cônes), peint aux couleurs de la marque.
La timeline est pilotée par GSAP + ScrollTrigger : la position du scroll
anime caméra, avion et étiquettes. À 100% du scroll, le bouton CTA est
révélé.
========================================================================= */
import * as THREE from 'three';
const { gsap, ScrollTrigger } = window;
gsap.registerPlugin(ScrollTrigger);
/* ── Setup ──────────────────────────────────────────────────────────────── */
const canvas = document.getElementById('three-canvas');
const renderer = new THREE.WebGLRenderer({
canvas, alpha: true, antialias: true, powerPreference: 'high-performance'
});
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
renderer.outputColorSpace = THREE.SRGBColorSpace;
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(38, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.set(0, 1.4, 18);
camera.lookAt(0, 0, 0);
/* ── Lighting ───────────────────────────────────────────────────────────── */
const sun = new THREE.DirectionalLight(0xfff1d6, 1.4); // chaude, golden hour
sun.position.set(-6, 8, 4);
scene.add(sun);
const skyFill = new THREE.HemisphereLight(0xa8c5ff, 0x3a2a1a, 0.55);
scene.add(skyFill);
const ambient = new THREE.AmbientLight(0xffffff, 0.18);
scene.add(ambient);
/* Avion (low-poly à partir de primitives)
Couleurs MVA : corps blanc cassé, accents navy + or sur les ailerons. */
const NAVY = new THREE.Color(0x1a1a3e);
const GOLD = new THREE.Color(0xc5a55a);
const BODY = new THREE.Color(0xf2f2f7);
const matBody = new THREE.MeshStandardMaterial({ color: BODY, roughness: 0.45, metalness: 0.08 });
const matNavy = new THREE.MeshStandardMaterial({ color: NAVY, roughness: 0.55, metalness: 0.10 });
const matGold = new THREE.MeshStandardMaterial({ color: GOLD, roughness: 0.35, metalness: 0.55 });
const matWindow = new THREE.MeshStandardMaterial({ color: 0x0e1a30, roughness: 0.2, metalness: 0.4, emissive: 0x0a1428, emissiveIntensity: 0.4 });
const plane = new THREE.Group();
// Fuselage — cylindre couché le long de l'axe Z
const fuselageGeo = new THREE.CylinderGeometry(0.55, 0.5, 7.2, 24);
const fuselage = new THREE.Mesh(fuselageGeo, matBody);
fuselage.rotation.x = Math.PI / 2;
plane.add(fuselage);
// Nez (cône avant)
const nose = new THREE.Mesh(new THREE.ConeGeometry(0.5, 1.4, 24), matBody);
nose.rotation.x = -Math.PI / 2;
nose.position.z = 4.3;
plane.add(nose);
// Cockpit (sphère bleu nuit pour les vitres)
const cockpit = new THREE.Mesh(new THREE.SphereGeometry(0.42, 18, 16, 0, Math.PI * 2, 0, Math.PI / 2), matWindow);
cockpit.rotation.x = -Math.PI / 2;
cockpit.position.set(0, 0.18, 3.4);
plane.add(cockpit);
// Bande dorée le long du fuselage (un cylindre fin)
const goldBand = new THREE.Mesh(new THREE.CylinderGeometry(0.555, 0.555, 7.2, 24, 1, true), matGold);
goldBand.rotation.x = Math.PI / 2;
goldBand.scale.set(1.001, 0.08, 1.001); // bande fine
plane.add(goldBand);
// Ailes principales (boîte aplatie, légèrement en flèche via rotation Y)
const wingGeo = new THREE.BoxGeometry(11, 0.18, 1.6);
const wings = new THREE.Mesh(wingGeo, matBody);
wings.position.set(0, -0.05, -0.4);
plane.add(wings);
// Bord doré sur les ailes
const wingTrim = new THREE.Mesh(new THREE.BoxGeometry(11.05, 0.06, 0.18), matGold);
wingTrim.position.set(0, -0.04, 0.32);
plane.add(wingTrim);
// Empennage horizontal (petites ailes arrière)
const tail = new THREE.Mesh(new THREE.BoxGeometry(3.4, 0.14, 0.85), matBody);
tail.position.set(0, 0.25, -3.0);
plane.add(tail);
// Empennage vertical (queue)
const fin = new THREE.Mesh(new THREE.BoxGeometry(0.16, 1.45, 1.6), matNavy);
fin.position.set(0, 0.85, -2.9);
fin.geometry.translate(0, 0, -0.4); // base alignée arrière
plane.add(fin);
// Logo navy sur la queue (un petit cube doré)
const logoBadge = new THREE.Mesh(new THREE.BoxGeometry(0.165, 0.45, 0.35), matGold);
logoBadge.position.set(0, 1.1, -3.1);
plane.add(logoBadge);
// Réacteurs sous les ailes (cylindres)
const engineGeo = new THREE.CylinderGeometry(0.35, 0.32, 1.5, 18);
const engineL = new THREE.Mesh(engineGeo, matNavy);
engineL.rotation.x = Math.PI / 2;
engineL.position.set(-2.6, -0.45, 0.2);
plane.add(engineL);
const engineR = engineL.clone();
engineR.position.x = 2.6;
plane.add(engineR);
// Petites bouches d'admission dorées sur les réacteurs
const intakeGeo = new THREE.TorusGeometry(0.35, 0.05, 10, 24);
const intakeL = new THREE.Mesh(intakeGeo, matGold);
intakeL.position.set(-2.6, -0.45, 0.95);
plane.add(intakeL);
const intakeR = intakeL.clone();
intakeR.position.x = 2.6;
plane.add(intakeR);
scene.add(plane);
/* ── Nuages volants (sprites simples) ───────────────────────────────────── */
const clouds = new THREE.Group();
const cloudMat = new THREE.MeshStandardMaterial({
color: 0xffffff, roughness: 1.0, metalness: 0, transparent: true, opacity: 0.85
});
for (let i = 0; i < 14; i++) {
const cl = new THREE.Mesh(new THREE.SphereGeometry(1, 12, 10), cloudMat);
const r = 18 + Math.random() * 14;
const a = Math.random() * Math.PI * 2;
cl.position.set(Math.cos(a) * r, (Math.random() - 0.4) * 9, Math.sin(a) * r - 8);
cl.scale.set(1.6 + Math.random() * 1.4, 0.9 + Math.random() * 0.6, 1.6 + Math.random() * 1.4);
clouds.add(cl);
}
scene.add(clouds);
/* ── État animé piloté par le scroll ───────────────────────────────────── */
const state = { progress: 0 };
ScrollTrigger.create({
trigger: '.scroll-stage',
start: 'top top',
end: 'bottom bottom',
scrub: 0.6,
onUpdate: self => { state.progress = self.progress; }
});
/* Étiquettes : fade-in/out aux bonnes plages de scroll */
const tl = gsap.timeline({
scrollTrigger: { trigger: '.scroll-stage', start: 'top top', end: 'bottom bottom', scrub: 0.4 }
});
tl.fromTo('#label-paris', { opacity: 0, y: 20 }, { opacity: 1, y: 0, duration: 0.05 }, 0.02)
.to( '#label-paris', { opacity: 0, y: -20 }, 0.20)
.fromTo('#label-cruise', { opacity: 0, y: 20 }, { opacity: 1, y: 0 }, 0.40)
.to( '#label-cruise', { opacity: 0, y: -20 }, 0.60)
.fromTo('#label-tana', { opacity: 0, y: 20 }, { opacity: 1, y: 0 }, 0.72)
.to( '#label-tana', { opacity: 0, y: -20 }, 0.92);
/* CTA : caché jusqu'à ~92% du scroll, puis fade in */
gsap.fromTo('#ctaBtn',
{ opacity: 0, scale: 0.85 },
{
opacity: 1, scale: 1, duration: 0.5,
ease: 'cubic-bezier(0.2, 0.8, 0.2, 1)',
scrollTrigger: {
trigger: '.scroll-stage',
start: 'bottom-=400 bottom',
end: 'bottom bottom',
scrub: 0.4,
onLeave: () => document.getElementById('ctaBtn').classList.add('revealed'),
onEnterBack: () => document.getElementById('ctaBtn').classList.remove('revealed'),
}
}
);
/* ── Render loop ────────────────────────────────────────────────────────── */
const clock = new THREE.Clock();
function tick() {
const t = clock.getElapsedTime();
const p = state.progress;
/* Caméra : large arrière → côté → arrière en s'éloignant à la fin */
// Arc autour de l'avion
const camAngle = -0.6 + p * 1.7; // -0.6 rad → +1.1 rad
const camRadius = 18 - p * 6 + Math.sin(p * Math.PI) * -3; // 18 → 12, dip au milieu
const camHeight = 1.4 + Math.sin(p * Math.PI) * 1.8 - p * 0.6;
camera.position.set(
Math.sin(camAngle) * camRadius,
camHeight,
Math.cos(camAngle) * camRadius
);
camera.lookAt(0, 0, 0);
/* Avion : léger bob + roulis selon scroll */
plane.position.y = Math.sin(t * 0.9) * 0.15;
plane.rotation.z = Math.sin(t * 0.5) * 0.04 + (p - 0.5) * 0.18;
plane.rotation.y = Math.sin(t * 0.4) * 0.025;
/* Nuages : rotation lente autour de l'avion */
clouds.rotation.y = t * 0.04 - p * 0.6;
clouds.position.y = Math.sin(t * 0.3) * 0.4;
renderer.render(scene, camera);
requestAnimationFrame(tick);
}
/* ── Resize ─────────────────────────────────────────────────────────────── */
function resize() {
const w = window.innerWidth;
const h = window.innerHeight;
renderer.setSize(w, h, false);
camera.aspect = w / h;
camera.updateProjectionMatrix();
}
window.addEventListener('resize', resize);
resize();
tick();